Harris Slesar
Game Programmer
HOME
RESUME
PORTFOLIO
CONTACT
Procedural Generation
Perspective Manipulation
Q-Learning AI
Copy of Q-Learning AI
BLOGS
Obstacle Avoidance
Flocking & Obstacle Avoidance
Flow Fields
Influence Maps
Behavior Trees
More
This is a portfolio of the games I have made so far while at college. Most are considered prototypes more than finished games, and I plan to add more as my schooling continues. Click on each game to learn more about it,